{
	code: "scrollrack",
	class: "BlockScrollRack",
	entityClass: "ScrollRack",
	attributes: {
		types: ["normal"],
		materials: { loadFromProperties: "somedisassemblyrequired:block/wood" },
		shape: { base: "game:block/clutter/bookshelves/scrollrack-empty1" },
		textures: { 
			"charred": { base: "somedisassemblyrequired:block/wood/planks/scrapped", overlays: [] },
			"material-rim1": { base: "somedisassemblyrequired:block/wood/planks/scrapped", overlays: [ "game:block/wood/bookshelves/rim1" ] },
			"material-rim2": { base: "somedisassemblyrequired:block/wood/planks/scrapped", overlays: [ "game:block/wood/bookshelves/rim2" ] }
		},
		slotsHitBoxes: [
			{ x1: 0.125, y1: -0.125, z1: 0, x2: 0.375, y2: 0.125, z2: 1 },
			{ x1: 0.625, y1: -0.125, z1: 0, x2: 0.875, y2: 0.125, z2: 1 },
			{ x1: -0.125, y1: 0.125, z1: 0, x2: 0.125, y2: 0.375, z2: 1 },
			{ x1: 0.375, y1: 0.125, z1: 0, x2: 0.625, y2: 0.375, z2: 1 },
			{ x1: 0.875, y1: 0.125, z1: 0, x2: 1.125, y2: 0.375, z2: 1 },
			{ x1: 0.125, y1: 0.375, z1: 0, x2: 0.375, y2: 0.625, z2: 1 },
			{ x1: 0.625, y1: 0.375, z1: 0, x2: 0.875, y2: 0.625, z2: 1 },
			{ x1: -0.125, y1: 0.625, z1: 0, x2: 0.125, y2: 0.875, z2: 1 },
			{ x1: 0.375, y1: 0.625, z1: 0, x2: 0.625, y2: 0.875, z2: 1 },
			{ x1: 0.875, y1: 0.625, z1: 0, x2: 1.125, y2: 0.875, z2: 1 },
			{ x1: 0.125, y1: 0.875, z1: 0, x2: 0.375, y2: 1.125, z2: 1 },
			{ x1: 0.625, y1: 0.875, z1: 0, x2: 0.875, y2: 1.125, z2: 1 }
		],
		slotSide: ["bot", "bot", "left", "mid", "right", "mid", "mid", "left", "mid", "right", "top", "top"],
		oppositeSlotIndex: [10, 11, 4, -1, 2, -1, -1, 9, -1, 7, 0, 1]
	},
	shape: { base: "game:block/clutter/bookshelves/scrollrack-empty1", rotateY: 0 },
	heldTpIdleAnimation: "holdunderarm",
	creativeinventory: { },
	blockmaterial: "Wood",
	replaceable: 900,
	resistance: 1.5,
	lightAbsorption: 1,
	sidesolid: {
		all: false
	},	
	sideopaque: {
		all: false
	},
	emitSideAo: { all: false },
	sounds: {
		"place": "game:block/planks",
		"hit": "game:block/planks",
		"break": "game:block/planks",
		"walk": "game:walk/wood"
	},
	combustibleProps: {
		burnTemperature: 600,
		burnDuration: 35,
		meltingPoint: 100,
		meltingDuration: 35,
		smeltedRatio: 1,
		smeltingType: "cook",
		requiresContainer: false,
		smeltedStack: { type: "item", code: "somedisassemblyrequired:charredslag", stacksize: 1 }
	},
	materialDensity: 400,
	guiTransform: {
		rotation: { x: -22.6, y: 135, z: 0 },
		origin: { x: 0.5, y: 0.5, z: 0.25 }
	},	
	tpHandTransform: {
		translation: { x: -0.8, y: -0.68, z: -0.41 },
		rotation: { x: 99, y: -10, z: -6 },
		scale: 0.5
	},
	fpHandTransform: {
		translation: { x: 0.08, y: -0.2, z: 0.6 },
		rotation: { x: 33, y: 134, z: -102 }
	}
}